Update 10-2021
By Kitty · Official · 10/2021Back to releases
Hello Stormbounders! A new version of Stormbound is coming early October, bringing balance changes, new ancient cards, some generous offers and new Brawl modifiers!
Before we begin, let’s take a short moment to remember that the development team is currently quite fragmented due to well-deserved holidays in September, hence the releases being a little superficial. It will pick up some steam in October again to deliver new exciting content soon!
While I have your attention, please remember the pandemic is not over, even if you have been vaccinated. You can still carry the disease and make people sick.
So wear a mask and avoid unnecessary travels—especially if you live in an area with rampant COVID-19 cases. It takes everyone’s effort to slow down this pandemic. Do the right thing. 🙏
Balance changes
This release, just like any other, will bring some balance changes.
- Lich Summoners’ spawn’s strength is now 3/4/5/6/7 (up from 3/3/4/5/6).
- Trekking Aldermen’s ability now deals 3/3/4/4/5 damage (up from 2/2/3/3/4).
- Razor-Sharp Lynxes’ strength-based ability is now +2 (up from +1).
- Snake Eyes’ ability now always draws 4 cards (up from 3 at level 1 to 3).
- Curse of Strings’ mana cost is now 6 (down from 7) and the strength threshold of its ability is now 7/9/11/14/17 (down from 8/10/12/15/18).
- Flaming Stream’s damage is now 4/5/6/7/8 (up from 3/4/5/6/7).
New cards
On October 4th, four new neutral ancient cards will be released, with some interesting mechanics that trigger before moving, like for Stoic Protectors. You can find some clarifications around the mechanics in the FAQ at the end of these release notes.
![Bounded Daemons](https://cdn.sanity.io/images/5hlpazgd/production/b2b8173c23ab178b6d20711ef90b5387d14805d7-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, spawn a unit with 2 strength on both sides
![rare](/assets/images/card/rarity_rare_1.png)
![Bounded Daemons](https://cdn.sanity.io/images/5hlpazgd/production/b2b8173c23ab178b6d20711ef90b5387d14805d7-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, spawn a unit with 2 strength on both sides
![rare](/assets/images/card/rarity_rare_2.png)
![Bounded Daemons](https://cdn.sanity.io/images/5hlpazgd/production/b2b8173c23ab178b6d20711ef90b5387d14805d7-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, spawn a unit with 3 strength on both sides
![rare](/assets/images/card/rarity_rare_3.png)
![Bounded Daemons](https://cdn.sanity.io/images/5hlpazgd/production/b2b8173c23ab178b6d20711ef90b5387d14805d7-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, spawn a unit with 3 strength on both sides
![rare](/assets/images/card/rarity_rare_4.png)
![Bounded Daemons](https://cdn.sanity.io/images/5hlpazgd/production/b2b8173c23ab178b6d20711ef90b5387d14805d7-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, spawn a unit with 4 strength on both sides
![rare](/assets/images/card/rarity_rare_5.png)
![Lost Psyches](https://cdn.sanity.io/images/5hlpazgd/production/5e203dcf64fce9fa7026899e46531a6dbe3c1844-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, teleport itself to a random tile in its row
![rare](/assets/images/card/rarity_rare_1.png)
![Lost Psyches](https://cdn.sanity.io/images/5hlpazgd/production/5e203dcf64fce9fa7026899e46531a6dbe3c1844-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, teleport itself to a random tile in its row
![rare](/assets/images/card/rarity_rare_2.png)
![Lost Psyches](https://cdn.sanity.io/images/5hlpazgd/production/5e203dcf64fce9fa7026899e46531a6dbe3c1844-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, teleport itself to a random tile in its row
![rare](/assets/images/card/rarity_rare_3.png)
![Lost Psyches](https://cdn.sanity.io/images/5hlpazgd/production/5e203dcf64fce9fa7026899e46531a6dbe3c1844-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, teleport itself to a random tile in its row
![rare](/assets/images/card/rarity_rare_4.png)
![Lost Psyches](https://cdn.sanity.io/images/5hlpazgd/production/5e203dcf64fce9fa7026899e46531a6dbe3c1844-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, teleport itself to a random tile in its row
![rare](/assets/images/card/rarity_rare_5.png)
![Erratic Neglects](https://cdn.sanity.io/images/5hlpazgd/production/ba564137c12885002fdf3f112ee03ee3262a50ed-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, get a random status effect
![rare](/assets/images/card/rarity_rare_1.png)
![Erratic Neglects](https://cdn.sanity.io/images/5hlpazgd/production/ba564137c12885002fdf3f112ee03ee3262a50ed-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, get a random status effect
![rare](/assets/images/card/rarity_rare_2.png)
![Erratic Neglects](https://cdn.sanity.io/images/5hlpazgd/production/ba564137c12885002fdf3f112ee03ee3262a50ed-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, get a random status effect
![rare](/assets/images/card/rarity_rare_3.png)
![Erratic Neglects](https://cdn.sanity.io/images/5hlpazgd/production/ba564137c12885002fdf3f112ee03ee3262a50ed-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, get a random status effect
![rare](/assets/images/card/rarity_rare_4.png)
![Erratic Neglects](https://cdn.sanity.io/images/5hlpazgd/production/ba564137c12885002fdf3f112ee03ee3262a50ed-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, get a random status effect
![rare](/assets/images/card/rarity_rare_5.png)
![Fragmented Essences](https://cdn.sanity.io/images/5hlpazgd/production/87546c71ff42002f4ed9751af0307a174849fe1c-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, split itself into a unit on both sides and cannot split again this turn
![rare](/assets/images/card/rarity_rare_1.png)
![Fragmented Essences](https://cdn.sanity.io/images/5hlpazgd/production/87546c71ff42002f4ed9751af0307a174849fe1c-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, split itself into a unit on both sides and cannot split again this turn
![rare](/assets/images/card/rarity_rare_2.png)
![Fragmented Essences](https://cdn.sanity.io/images/5hlpazgd/production/87546c71ff42002f4ed9751af0307a174849fe1c-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, split itself into a unit on both sides and cannot split again this turn
![rare](/assets/images/card/rarity_rare_3.png)
![Fragmented Essences](https://cdn.sanity.io/images/5hlpazgd/production/87546c71ff42002f4ed9751af0307a174849fe1c-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, split itself into a unit on both sides and cannot split again this turn
![rare](/assets/images/card/rarity_rare_4.png)
![Fragmented Essences](https://cdn.sanity.io/images/5hlpazgd/production/87546c71ff42002f4ed9751af0307a174849fe1c-512x512.png?auto=format&fit=max&w=300&q=90)
Before moving, split itself into a unit on both sides and cannot split again this turn
![rare](/assets/images/card/rarity_rare_5.png)
As usual, there will be 4 exclusive packs to collect early copies of the new Ancient cards. They all cost $9.99 and bring 5 copies of the given card + 750 coins. They will be available at the pace of one per week throughout October.
![Bounded Daemons pack: 5 copies of Bounded Daemons + 750 coins](https://cdn.sanity.io/images/5hlpazgd/production/526b8537f5e846c81709ae368c5de29cb50d078c-500x295.png?fit=max&auto=format&q=90)
![Erratic Neglects pack: 5 copies of Erratic Neglects + 750 coins](https://cdn.sanity.io/images/5hlpazgd/production/eaf110545d9cbfc84742a094e16b22948c02620f-500x296.png?fit=max&auto=format&q=90)
![Lost Psyches pack: 5 copies of Lost Psyches + 750 coins](https://cdn.sanity.io/images/5hlpazgd/production/daffe9da4830270248f8d4e894b51074517dccc4-500x296.png?fit=max&auto=format&q=90)
![Fragmented Essences pack: 5 copies of Fragmented Essences + 750 coins](https://cdn.sanity.io/images/5hlpazgd/production/045a7dc0a9bd340c85973fb2fbaa2d2ff03bdd63-500x294.png?fit=max&auto=format&q=90)
And if you would like some copies of all of the new Ancient cards and some fusion stones, you could consider the $19.99 exclusive pack granting 3 copies of each card + 10 fusion stones and
1,000 coins.
![4 ancients card pack: 3 copies of Fragmented Essences, 3 copies of Erratic Neglects, 3 copies of Lost Psyches, 3 copies of Bounded Daemons, 10 Fusion Stones and 1000 coins](https://cdn.sanity.io/images/5hlpazgd/production/59c3f8c78f9b57fdbdeb14672b6af43165b42ccc-750x437.png?fit=max&auto=format&q=90)
Cheapened Brawl
Similar to previous events, the Brawl starting on October 28th (and only that one) is going to be cheaper. All fights will be 50% off. Owners of the Premium Pass will also have their usual discount applied, leading to a 60% reduction.
Here are the adjusted values for every milestone:
Required crowns | Cost per match | Reward once reached |
---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() | 1 Humble Book |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
Required crowns | Cost per match | Reward once reached |
---|---|---|
![]() | ![]() | ![]() |
![]() | ![]() | 1 Humble Book |
![]() | ![]() | 1 Noble Book |
![]() | ![]() | ![]() |
![]() | ![]() | 1 Heroic Tome |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
Required crowns | Cost per match | Reward once reached |
---|---|---|
![]() | ![]() | 1 Humble Book |
![]() | ![]() | ![]() |
![]() | ![]() | 1 Classic Tome |
![]() | ![]() | ![]() |
![]() | ![]() | 1 Mythic Tome |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
![]() | ![]() | ![]() |
To calculate how far you can go with a given amount of coins, or how much it will cost you to reach a certain milestone, be sure to use the Brawl calculator. It makes it possible to define a certain Brawl discount as well.
Brawl modifiers
There will be 4 new Brawl modifiers coming in October to keep things fresh. Most of the modifiers have been there for ages, and y’all know which decks to play in and out. We hope bringing more modifiers will keep the Brawl entertaining and rewarding!
- Reserve Management: any unused mana point is carried over to the next turn. There is no such thing as wasted mana anymore.
- Chaos Unleashed: units get a random status effect (silence, freeze, poison, confusion, or vitality) when played.
- Steady Growth: cards level up (up to level 5) when cycled. They can also be leveled up beyond the Casual/Warrior level cap!
- The Great Mill: playing any card instantly draws another one. Mana is the true limit.
As soon as one of these new modifier shows up, it will be available in friendly mode so you can practice with your friends.
Reserve Management, Steady Growth and The Great Mill have all been implemented in the deck dry-runner. So you can already try them out with your favourite decks to see how it feels like!
Halloween event
To celebrate Halloween, there will be a small gift of 30 rubies for anyone logging into the game prior October 31st.
The Trick or Treat big bundle of sweets will also be available between October 4th and October 10th. It will yield 6 Mythic Tomes, 6 Heroic Tomes, and 6 Classic Tomes for $29.99.
![Trick or Treat bundle: 6 Mythic Tomes, 6 Heroic Tomes, 6 Classic Tomes](https://cdn.sanity.io/images/5hlpazgd/production/a6566bd0b501dae02000e0bc9cef388a0e8df9d5-651x383.png?fit=max&auto=format&q=90)
In addition, all coins and rubies purchases in the shop will yield 20% extra resources between October 25th and November 14th. Might be a good time to put a few bucks into the game if you were considering it!
There will be some special weekly and monthly vanishing packs available throughout the month of November.
Vanishing packs bonus system
To make spending a few bucks here and there into vanishing packs more rewarding, we are introducing a system where every vanishing pack purchase grants you collectible points.
- Buying a daily vanishing pack yields 1 point.
- Buying a weekly vanishing pack yields 2 points.
- Buying a monthly vanishing pack yields 3 points.
These points are used to reach 3 different milestones which yield additional resources. Once the third milestone has been claimed, all 3 milestones will get reset in the next month so they can eventually be collected again.
![A screenshot of the new tab dedicated to vanishing packs](https://cdn.sanity.io/images/5hlpazgd/production/aab0e57bc2702f7525ebb02b656016b09e698e74-440x566.png?fit=max&auto=format&q=90)
- Milestone 1 requires 5 points and yields
1,000 coins.
- Milestone 2 requires 10 points in total (including the previous milestone) and yields
200 rubies.
- Milestone 3 requires 15 points in total (including the previous milestones) and yields
50 fusion stones.
As an example, if you collect 6 points in October, you get to collect the reward for the first milestone. When November comes, nothing will get reset: you will still have 6 points, and there will still be 2 milestones to reach. If in November you get 15 points in total, you’ll collect the remaining 2 milestones. Then in December, your points will get back to 0, and the milestones will be available for collection again once you have enough points.
An update made to vanishing packs is also that they are no longer limited to a single purchase for a given period (daily, weekly, monthly). That limit has been increased 3. So a vanishing pack can be bought 3 times per day/week/month.
New avatars
There will be three new premium avatars introduced in October, for 200 rubies a piece as usual. They are all somewhat gender-neutral: an officer, an elf and some sort of a druid. They have been added to the fan-kit.
![Blue-skinned elf](https://cdn.sanity.io/images/5hlpazgd/production/471a55770743f32043a1c9f4841c4678735fb805-457x602.png?fit=max&auto=format&q=90)
![Human officer](https://cdn.sanity.io/images/5hlpazgd/production/e8668f6f7626a0908403f9a7bda1fd8f68a03929-478x637.png?fit=max&auto=format&q=90)
![Elvish druidess](https://cdn.sanity.io/images/5hlpazgd/production/3319ca7891916ebf446de28db9136eaa50c78f61-521x585.png?fit=max&auto=format&q=90)
FAQ
- When is the update going to be released?
The balance changes will be deployed with the season reset as usual. The availability of packs will be spread throughout the month, one Ancient pack a week.
- How does Fragmented Essences’ split work?
What happens depends on whether there is 0, 1 or 2 available cells on its sides:
- If both side cells are available, Fragmented Essences split their strength (randomly if odd) into two copies, and then both move forward (but not split until next turn), leaving the center tile empty.
- If only one side cell is available, Fragmented Essences splits half their strength (rounded down) there, and the copy moves forward (but not split until next turn).
- If no side cell are available or Fragmented Essences have only 1 strength, nothing happens and they just move forward without splitting.
Note that the fragments are not tokens though—they also are Fragmented Essences. So they will also split and spawn before they move next.
Status effects such as poison and vitality are preserved on the fragments. So if the base unit is poisoned, fragments will also be poisoned.
- Are Bounded Daemons another Dreadfauns?
Not really. Bounded Daemons will spawn every time it moves (or rather, just before) while Dreadfauns only spawns on play. Additionally, Bounded Daemons only spawns on lateral sides, not in front or in the back, so it can move right away.
- Can Lost Psyches teleport on the tile they are already on?
Yes. They can pick their own tile as a teleport target and teleport there.
- What qualifies as a status effect for Erratic Neglects?
Frozen, confused, vitalized, poisoned or silenced. Same list as for the new Chaos Unleashed Brawl modifier. Note that an already applied status effect cannot be rolled again. So if Erratic Neglects are already poisoned, they cannot roll poison again before moving—only the other status effects.